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What Are The Components Of Interactive Computer Graphics

 

Components Of Interactive Computer Graphics

Components of Computer Graphics

Interactive computer graphics consists of three components namely:

1) Digital Memory Buffer: In this image is stored as a matrix of intensity values. This is the place where images or pictures are stored as an array (matrix of 0 and 1, 0 represents darkness and 1 represents image or picture). This is also called Frame Buffer. In today’s terms, a frame buffer is called V-RAM (Video RAM) and it helps to store the image in bit form. It helps to increase the speed of graphics.

2) T.V. Monitor: It displays stored images. The monitor helps us to view the display and they make use of CRT technology (Cathode Ray Tube).

3) Display Controller: It is an interface between Digital Memory Buffer and T.V. Monitor. Its job is to pass the contents of the Frame buffer to the monitor. This passing has to be fast for a steady display on the monitor (depending on the material of the system).

The image must be passed repeatedly to the monitor to maintain a steady picture on the screen. The display controller reads each successive byte of data from the FB memory and converts 0’s and 1’s into the corresponding video signals. This signal is then fed to the T.V. monitor to produce a black and white picture on the screen.

In today’s terms, a display controller is recognized as a display card and one of our choices can be a VGA card with a resolution of 640 x 480. (Display controllers are also capable of displaying images. in colors). Several graphics systems have been designed this way.

Components of Computer Graphics  Interactive computer graphics consists of three components namely:  1) Digital Memory Buffer: In this image is stored as a matrix of intensity values. This is the place where images or pictures are stored as an array (matrix of 0 and 1, 0 represents darkness and 1 represents image or picture). This is also called Frame Buffer. In today’s terms, frame buffer is called V-RAM (Video RAM) and it helps to store the image in bit form. It helps to increase the speed of graphics.  2) T.V. Monitor: It displays stored image. Monitor helps us to view the display and they make use of CRT technology (Cathode Ray Tube).  3) Display Controller: It is an interface between Digital Memory Buffer and T.V. Monitor. Its job is to pass the contents of Frame buffer to the monitor. This passing has to be fast for steady display on the monitor (depending on the material of the system).  The image must be passed repeatedly to the monitor to maintain a steady picture on the screen. The display controller reads each successive byte of data from the FB memory and converts 0’s and 1’s into corresponding video signal. This signal is then fed to the T.V. monitor to produce a black and white picture on the screen.  In today’s terms, display controller is recognised as display card and one of our choices can be VGA card with a resolution of 640 x 480. (Display controllers are also capable of displaying image. in colours). Several graphics systems have been designed this way.